Throughout global myth and esoteric tradition, whispers remain of lands not entirely lost, but rather hidden—veiled behind frequency thresholds, awaiting our remembrance. Among these are Hy-Brasil, Avalon, Tír na nÓg, Arzareth, and the fabled Atlantis. To modern scholars, they are legends. But to the initiated, they form the framework of what might be called the Memory Realms: Islands of return that remain accessible through altered states, sacred sound, and vibrational attunement.
The Tuatha Dé Danann: Keepers of the Crystal Memory
The Tuatha Dé Danann are among the most prominent of these remembered races. Said to have arrived in a mist, these radiant beings brought advanced knowledge of metallurgy, healing, and frequency manipulation. Some traditions hold they retreated into Tír na nÓg, a timeless realm beneath or beyond our plane, when the age of men began to dim their light.
Encoded within their lore is the memory of Atlantean origins, their migration through the Western Gate—a mythic portal or stargate often associated with death, initiation, and trans-dimensional movement—and their deep mastery of acoustic stonework, suggesting parallels to the Egyptian priesthoods of Thoth.
Merlin & the Architects of Time
Merlin, the druidic mystic of Arthurian legend, often appears as a solitary figure. But in truth, he may be a representative of a pan-cultural archetype: the Time Guardian. These beings appear in epochs of transition, laying down ley lines, energetic grids, and harmonic infrastructures.
Like Thoth in Egypt and Enoch in Mesopotamian tradition, Merlin holds the memory keys of a prior world—a world lost to cataclysm and spiritual amnesia. His links to Avalon suggest that he too walked among the Isles of Return, guarding the passage between dimensions.
Atlantis, Arzareth, and the Codex of the Western Sea
Atlantis is more than a sunken continent; it is a template of harmonic civilization, fallen not just by water, but by vibrational corruption. Some believe remnants of Atlantis re-emerged in the form of the Tuatha Dé Danann in the West and the Egyptian priesthoods in the East.
Arzareth, referenced in 2 Esdras (an apocryphal text), is described as a land where ten lost tribes of Israel journeyed to escape captivity. But symbolically, Arzareth may represent a dimensional refuge, similar in tone and essence to Avalon or Hy-Brasil.
Together, these places form the mythic cartography of a forgotten reality, a soul map encoded within sacred geography.
Hy-Brasil & Tír na nÓg: Isles Through the Mist
Hy-Brasil, often depicted on medieval maps as a circular island west of Ireland, is said to appear once every seven years. Tír na nÓg, the "Land of Youth," exists perpetually out of sync with our time.
These lands do not vanish; we fall out of resonance with them. As we retune ourselves through sound, heart coherence, and cosmic memory, the veil begins to lift.
The Return Through Sound
Many traditions suggest that sound is the key to memory. Cathedrals, ancient dolmens, and stone chambers all reflect this: places not just of worship, but of vibrational calibration. The singing of sacred names, chants, and harmonic tones acts as a tuning fork to these realms.
The Memory Realms respond not to the intellect, but to the resonance of remembrance. They are not gone: They await the return of those who remember how to listen.
Bibliography & Sources
O'Rahilly, T. F. Early Irish History and Mythology
Plato, Timaeus and Critias
2 Esdras (Apocryphal Biblical Texts)
Churchward, James. The Lost Continent of Mu
Hancock, Graham. Magicians of the Gods
Freke, Timothy & Gandy, Peter. The Hermetica
Knight, Gareth & Lomas, Robert. The Book of Hiram
Ash, Ronald. Hy-Brasil: The Metaphysical Island
Audio archives of Black Elk, Drunvalo Melchizedek, and indigenous oral traditions